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Xbox one phantom brigade
Xbox one phantom brigade









Sic transit gloria lootingĮven the loot eventually loses its luster. For tanks, you can almost ignore what they’re armed with, too. Seeing whether an enemy mech is using all Arrow parts or all Ebon parts is not important. This isn’t Battletech, as there are no iconic mechs or iconic loadouts. The platforms the enemy throws at you don’t matter you just note the weapon and the mech weight class (because you don’t want to shoulder tackle a mech of same or higher class). Not a flying tank, not a helicopter, not swarms of tiny mechs - Tank, But Bigger - and that’s just emblematic of lack of variety in Phantom Brigade.

#XBOX ONE PHANTOM BRIGADE PC#

It’s much easier - and much faster - to just kill everyone.īehold the dread form of Tank, But Bigger! Screenshot by PC Invasion Oh, am I ambushing a convoy? Well, no use trying to steal the goods! Getting a mecha near a truck and and standing there for three turns before escaping takes too long. Oh, I’m attacking a military base? There will be turrets and - potentially - an alarm tower to destroy to prevent reinforcements from showing up. I’ve fought and refought nearly the same missions for hours. At 37.2 hours, I feel like I’ve seen everything. Though Phantom Brigade‘s battles are technically short, there’s a whole lot of them, and the game starts dragging really fast.

xbox one phantom brigade

This “ Phantom Brigade” doesn’t stand a ghost of a chance!īut that’s while it works. In the world of Phantom Brigade, a mere 30 seconds will have passed between the start of the battle and the last of the losers is coating the insides of their own pilot capsule. They don’t make it as giant machineguns, beam rifles, and swarms of rockets tear them to shreds. The pilots force them into a limp, trying to get to safety and eject. They fall as the legs are shot from under them. Mecha several stories high soar on jets, leaping over terrain and onto buildings.Īnd thus the fight against the HOA continues. Cars are crushed without a single thought. Sci-fi base towers collapse as heavy beams sweep over them. Stray shots gauge entire rooms out of buildings. There’s an explosion of violence once the turn commences. As another nerd friend of mine put it, “using armored cavalry tactics and tearing the enemy forces apart is so satisfying in a very ‘ Front Mission way.’” He is right the mecha move and fight a lot more like Front Mission than Battletech. As health is tracked per body part (left arm, right arm, upper torso, legs), this may be the difference between getting to keep your gun arm or losing it. The robots won’t shut down from overheating, but they will take damage. Make sure the mechs are at the right spot, the targets are in optimal range, and the heat gauge is not boiling over. There aren’t too many moving parts to be aware of when making plans. Pictured: a relatively calm battle in Phantom Brigade. You can also see what the enemy is planning, and that power will tip the scales in your favor. Each turn of action lasts five seconds, but between those turns you have infinite time to determine what you’ll squad will do. I was a mech, and youngįunctionally, Phantom Brigade is a tactical game where you control up to four mechs and some allies that tag along now and again.

xbox one phantom brigade

The task would be insurmountable if not for the fact that your mechs are equipped with a system that lets them predict the action five seconds into the future. It is now up to you to strike back, liberate region after region, and retake the homeland. You, the pilots of the Phantom Brigade, are the only survivors of the conventional military. Suddenly, a vague enemy attacks and overruns the land. Also, mecha are the newest military hotness. In Phantom Brigade, your soldiers live in a vaguely described quasi-European country that’s often seen outside of an anime. And in Phantom Brigade, the system is applied to a mecha setting… with added time-manipulation!

xbox one phantom brigade

One of the most recent examples that I remember is Iron Danger, which actually applied the system to a fantasy RPG and added time-manipulation. I’ve been banging the drum of “turn-based simultaneous resolution” for years now, and it’s always nice to see a new game doing something with it.









Xbox one phantom brigade